And as you can see, while there’s marginal differences between these two specific presets, they both out-score Intel’s AV1 encoder by a long shot. AV1 seems to do a really great job at more smoothly blending together areas where detail has to be sacrificed, rather than creating pixelated-looking blocking that you’re used to seeing. First, if you’re just encoding videos for upload to YouTube, archives, and so on, you can use these slower encoder profiles with AV1 and exponentially increase your bitrate efficiency (saving on space and upload times, or increasing quality for the file size you would have already committed to). In this game, you’re piloting a spaceship and you have to face off against hordes of enemy ships that are hell bent on destroying earth. Secondly, I’m hoping it’s a preview of what we have to look forward to from GPU AV1 encoders over the next couple years. And in some of the game tests, AV1 encoded on the Arc A380 at 3.5mbps scores higher than most of the H.264 options do at 6mbps (nearly double the bandwidth). At 6 and 8mbps, Intel’s AV1 encoder presents “more of the same” at a glance compared to H.264 encoders.
My VMAF graphs also included a couple additional data points that scored significantly higher than Intel’s AV1 encoder. So keeping with my theme of slightly-unobtainable benchmark quality, I included SVT presets 7 and 8 on my graphs. In my testing, even on a 32-core Threadripper CPU, 8 and 9 were the only realistic presets to encode with in real-time. Sometimes at a certain distance you might even feel a section of the H.264 footage looks “sharper” than the AV1 footage due to the extra “crunch” giving the illusion of added detail, but zooming in, that detail isn’t actually there. I really want Nvidia and AMD to compete on the AV1 encoder front, delivering users even higher quality - but I have to say I’m pretty stoked with where our starting line is here in Intel’s Arc graphics cards. But if we look over at the lower 3.5mbps bitrate, Intel’s AV1 encoder soars above any of the H.264 encoders, including X264 VerySlow. This encoder uses “Presets” (similar to X264) numbered in such a way that the smaller numbers are more difficult to encode with higher quality (akin to going slower with X264), and higher numbers are easier with worse quality.
What’s so great about this game is that you won’t even have to take your phone out of your pocket, and you’ll be ready to make your informal group a lot more fun. At the 2008 Olympics in Beijing, the Great British cycling claimed 8 of the 18 gold medals on offer, including 14 of the 54 medals available altogether. Sports Entertainment Network (SEN) secured the exclusive radio rights throughout Australia and they will be broadcast all CWG sporting events across radio stations including 1170 SEN (Sydney), 1116 SEN (Melbourne) and the soon to be launched SENQ 693 (Brisbane) in addition to digital channels & the SEN app. According to market research firm Newzoo, the global video game market reached total revenues of US$180.3 billion, a 1.4% growth from 2020. Of this, 52% of the revenue was attributed to the mobile game market and the larger growth over the prior year, 28% to the console games market (including hardware and software), and 20% to the personal computer market.
Additionally, computer and console hardware were impacted by the combined effects of semiconductor shortage (partially from post-COVID-19 effects) and a rising growth of bitcoin mining that strained the supply of critical components. watch games following titles were 2021's top ten best-selling premium games by region (excluding microtransactions and free-to-play titles) on PC and console platforms, for Japan, the United States, and Europe. Unable to do so with the technological constraints at the time, he began work on a device that would attach to a television set and display games in 1966, and the "Brown Box", the last prototype of seven, was licensed to Magnavox to adapt and produce. In her spare time, she enjoys traveling, language, music, writing, and unicorns. I was not paid by Intel for any coverage, am under no obligation to say anything specific, and Intel has not seen anything I post about the GPU prior to publishing. Disclosure: My Gunnir Photon A380 graphics card unit was sampled to me by Intel for inclusion in my usual encoder quality analysis content on my YouTube channel. These are two encodes using the SVT-AV1 CPU encoder. As hardware improves, so will the encoder.